Palette Studio v1.3.1 now out to fix bugs and add more features!


Palette Studio v1.3.1 is now out, fixing a few critical bugs from v1.3 and adding a couple extra new features. The v1.3 patch notes are included below the v1.3.1 patch notes as a refresher of what v1.3 comes with, and instructions can be found inside of the included README.TXT.

v1.3.1

    - Render

        - Added options to add leading zeroes to angle and frame indexes in the

            render filename.

        - "Render Animation" will now use the "Frame Step" value for the scene

            to skip frames during animation.

    - Bugs

        - Fixed bug where Camera Rig couldn't be created in a new Blender file.

        - Fixed bug where changing camera radius with 16 cameras and no ZDoom

            cameras would rotate the cameras incorrectly.


v1.3:

    - Plugin confirmed compatible from Blender 2.83 to 3.6.0.

    - Palette

        - Added the option to disable palettizing rendered frames.

    - Camera Rig

        - 16 Camera Angles: Added the option to use standard cameras (1-16) -or- ZDoom Camera IDs and camera angles (1-9, A-F).

        - The cameras in the camera rig can now have their Radius, Height, and Angle adjusted simultaneously.

        - The camera types can be changed simultaneously between Perspective, Orthographic, and Panoramic.

        - The camera orthographic scales can be changed simultaneously.

    - Render

        - Alpha Threshold has been disabled, it did not function as intended.

        - "Render" has been changed to "Render Frame" and will render one frame of angles.

        - "Render Animation" has been added, and will render an animation from the active start frame to end frame on the animation timeline. Each frame of animation will include all enabled cameras.

        - Animation frame identifiers on filenames will start at either 1 by default, or by the actual starting frame number depending on if the option is disabled.

    - Overall

        - The render process has been improved. While the UI is still disabled during render, the scene will update the active camera while rendering is progressing. Switching to Camera View will give a preview of the camera angle currently being rendered.

Files

Palette Studio v1.3.1.zip 12 kB
Jul 14, 2023

Get Palette Studio

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.